canvas, the color value of rgba obtained by getimagedata is not correct
< hr > let canvas = document.querySelector ("- sharpcanvas"); 
 let cxt = canvas.getContext ("2d"); 
 let imageData = cxt.createImageData (2d2); 
 for (var iTuno (I < imageData.data.length;i+=4) {
imageData.data[i+0]=64;
imageData.data[i+1]=55;
imageData.data[i+2]=235;
imageData.data[i+3]=133;} 
 cxt.putImageData (imageData,0,0) 
 then getImageData 
 0:63 
 1:56 
 236 
 3 
. 
this is the result of running under chrome, and the result under firefox is not the same
is really crazy. I need accurate color values in my business, so I can"t do it at all.
who knows why or what the solution is
