Tetris problem

the map of Tetris is implemented in a two-dimensional array, and squares are also implemented in arrays, but I just don"t understand how maps interact with squares.

is how to know where the square is on the map. Besides, although the two-dimensional array can be understood as a naughn table, it is not. I don"t know what it is.

ask the great god to say

Mar.03,2021

you can define the map as a two-dimensional array. If each grid has a square, it is defined as 1, otherwise it is defined as 0.
when each square moves in it, judge whether the grid occupied by the next position has a square, that is, whether there is one, and then you can't move to the next position, otherwise you can move


is not an array, but a two-dimensional coordinate system, but this coordinate system can be represented by a two-dimensional array.
the transformation of squares, that is, the transformation of coordinates

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